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1. Navy Megathron for level 4's? - in Ships and Modules [original thread]
Originally by: Krissam Edited by: Krissam on 12/07/2008 07:53:55 i does fine for missions as far as I've heard, however since you already have bs V training for the Kronos shouldn't be that long. and you'll get skills that are nice to ...
- by Sharrow Za - at 2008.07.12 08:39:00
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2. apoc lvl 4 setup? - in Ships and Modules [original thread]
Edited by: Sharrow Za on 04/07/2008 01:33:49 Edited by: Sharrow Za on 04/07/2008 01:31:52 After some playing around in EFT with my skills I am considering this: [Apocalypse, lvl4 runner] Amarr Navy Large Armor Repairer 3x T2 active harden...
- by Sharrow Za - at 2008.07.04 01:31:00
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3. controlling ship bonus for fighters - in Ships and Modules [original thread]
Even for the carrier pilot they don't benefit from some drone skills, I believe, which would suggest that no they don't :)
- by Sharrow Za - at 2007.01.02 19:56:00
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4. Armageddon for 2.3M isk? - in Ships and Modules [original thread]
Originally by: DarkElf Originally by: fateXimpossible Edited by: fateXimpossible on 26/12/2006 22:32:04 What can I get for an armageddon when I have a total of 2.3M isk to spend (before buying the ship) You currently have 50 s...
- by Sharrow Za - at 2007.01.02 16:38:00
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5. Damage types vs. new region Drones - in Ships and Modules [original thread]
Originally by: BurnHard <setup> Appreciated! I've also got maxed gunnery (besides specs and trajectory analysis) and bs5. Two questions though, first do you have cap rigs on it and do you think it'd be worth getting some? and secon...
- by Sharrow Za - at 2007.01.02 13:36:00
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6. Damage types vs. new region Drones - in Ships and Modules [original thread]
Originally by: BurnHard Abaddon really comes into it's own here. With a tech II setup I rarely lose my shields before I've killed the spawns. Pulses, I presume. Do you find you need cap rigs?
- by Sharrow Za - at 2007.01.02 10:55:00
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7. Bastard Minmatar Gallente Pilot - in Ships and Modules [original thread]
Sod the rokh The rest you mentioned share a lot of skills. Seems like easily the best option to me.
- by Sharrow Za - at 2007.01.01 19:40:00
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8. lvl 3 and maybe lvl4 mission setup for zealot - in Ships and Modules [original thread]
Plate seems odd, as do the PDUs... get some damage mods in there, man.
- by Sharrow Za - at 2006.12.28 21:08:00
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9. Advice... Might sell BS... - in Ships and Modules [original thread]
I'm wondering what trouble you had with the mega, more specifically. If you had trouble doing l3's in it I can only imagine it would have been a tracking issue? I don't know. Is your mega insured, and if so why sell it instead of letting it pop? ...
- by Sharrow Za - at 2006.12.27 02:01:00
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10. level 4 missions - how much time they need ? - in Missions & Complexes [original thread]
Just instas I guess!
- by Sharrow Za - at 2006.08.02 11:22:00
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11. Stelth bomber help - in Ships and Modules [original thread]
Unfortunately true. Stealth bombers are little more than toys at the moment, and the nemesis isn't even that because it's so little fun to fit.
- by Sharrow Za - at 2006.07.20 12:07:00
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12. Eagle = Red headed step child of HACs? - in Ships and Modules [original thread]
Originally by: ELECTR0FREAK Originally by: ZelRox I think eagles do just fine. Highly specialized role, but damn they are good at it. WTB 250km optimal on my munin. Tell me one thing the Eagle will be able to do that a Tier 3 C...
- by Sharrow Za - at 2006.07.20 07:57:00
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13. -=Deagle=- (Demios Variant Eagle) - in Ships and Modules [original thread]
Yes, we know there's a carrier called Nidhoggur. His point is that a) CCP didn't invent the name, and in fact probably b) that he had the name before the carrier existed.
- by Sharrow Za - at 2006.07.10 16:02:00
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